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Saturation Diving Guides

Saturation Diving Death Screen Guide: The Bends and Hull Breaches

Fix Saturation Diving deep-dive failures: The Bends, gas corruption, hull breaches, crushing depth, oxygen loss, and floodlight aggro.

9/16/2026 Saturation Diving Wiki Research Desk Last updated: 9/16/2026 2 min read

How do you cure The Bends in Saturation Diving?

Enter the Hyperbaric Chamber within 30 seconds of surfacing. Seal the internal hatch, cycle the pressurisation valve to the deepest dive level, and wait 60 seconds until the red toxicity meter clears. Opening the outer hatch before the sequence ends risks extending the failure.

How do you stop a ruptured Diving Bell hull?

Equip the Arc Welder and follow the yellow steam to every breach point. Seal all three structural fissures within 45 seconds to stop flooding and pressure collapse. One player repairs while the rest of the crew protects the Bell and keeps a retreat lane open.

Failure or warningTriggerImmediate response
The BendsUnsafe ascentHyperbaric Chamber within 30 seconds; equalise for 60 seconds
Instant barotraumaAscending while sprintingRelease sprint; return at 0.5m/s
Gas corruptionMixing Standard Air and HelioxKeep canisters separated; preserve the remaining reserve
Crush Depth ExceededMoving beyond suit limitRetreat to the rating of the equipped suit
Air Embolism DetectedBreaking ascent disciplineRe-enter the SD-W 45/10 return sequence
Predator aggroHigh-beam floodlights below 120mSwitch to short pulse-sonar pings

Which deep-dive mistakes cause the fastest failures?

Never start optional mining below 35% oxygen, never use sprint on the ascent, and do not repair the Diving Bell exterior below 150m. Each mistake removes the margin needed for an organised return, which is why the Deep-Dive Standard treats the reserve and staged stops as part of the route instead of optional safety extras.

Use the Decompression & Gas Calculator before a run, then see the Complete Deep Diving Guide for gas, suit, and resource choices by depth.

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